Features

  • Flexible and extensible framework
  • Support out-of-core data sets processing and visualization
  • Surface reconstruction (enhanced marching cubes algorithm)
  • Surface rendering, multiple surface rendering
  • Volume rendering with ray casting
  • Texture-based volume rendering
  • Various segmentation algorithm
  • Various registration algorithm
  • Hardware accelerated 2D image rendering(via OpenGL texture mapping)
  • Hardware accelerated surface rendering (via OpenGL and its extensions)
  • 3D interaction based on 3D widgets
  • SSE acceleration